Page 1 of 151 Technical Guide Updated October 8, 2018 Page 2 of 151 3DMark – Th

Page 1 of 151 Technical Guide Updated October 8, 2018 Page 2 of 151 3DMark – The Gamer's Benchmark .............................................................................. 5 3DMark benchmarks at a glance .................................................................................... 7 3DMark edition features .................................................................................................. 9 Latest version numbers ................................................................................................. 11 Test compatibility ............................................................................................................ 12 Good testing guide ......................................................................................................... 13 Options ............................................................................................................................. 14 Benchmark custom settings .......................................................................................... 16 Notes on DirectX 11.1..................................................................................................... 17 Time Spy ......................................................................................................................... 19 DirectX 12 ......................................................................................................................... 20 Direct3D feature levels ................................................................................................... 21 System requirements ..................................................................................................... 22 Graphics test 1 ................................................................................................................ 23 Graphics test 2 ................................................................................................................ 24 Time Spy CPU test ........................................................................................................... 25 Time Spy Extreme CPU test ........................................................................................... 26 Scoring .............................................................................................................................. 28 DirectX 12 features in Time Spy .................................................................................... 31 Time Spy engine .............................................................................................................. 39 Post-processing ............................................................................................................... 44 Time Spy version history ................................................................................................ 45 Night Raid ...................................................................................................................... 47 Support for Windows 10 on ARM ................................................................................. 48 System requirements ..................................................................................................... 49 Graphics test 1 ................................................................................................................ 50 Graphics test 2 ................................................................................................................ 51 CPU test ............................................................................................................................ 52 Scoring .............................................................................................................................. 53 Night Raid engine............................................................................................................ 55 Night Raid version history ............................................................................................. 60 Fire Strike ....................................................................................................................... 62 System requirements ..................................................................................................... 63 Default settings ............................................................................................................... 64 Graphics test 1 ................................................................................................................ 65 Page 3 of 151 Graphics test 2 ................................................................................................................ 66 Physics test ...................................................................................................................... 67 Combined test ................................................................................................................. 68 Scoring .............................................................................................................................. 69 Fire Strike engine ............................................................................................................ 71 Post-processing ............................................................................................................... 74 Fire Strike version history .............................................................................................. 76 Sky Diver ........................................................................................................................ 78 System requirements ..................................................................................................... 79 Default settings ............................................................................................................... 80 Graphics test 1 ................................................................................................................ 81 Graphics test 2 ................................................................................................................ 82 Physics test ...................................................................................................................... 83 Combined test ................................................................................................................. 84 Scoring .............................................................................................................................. 85 Sky Diver engine.............................................................................................................. 89 Post-processing ............................................................................................................... 91 Sky Diver version history ............................................................................................... 92 Cloud Gate ..................................................................................................................... 94 System requirements ..................................................................................................... 95 Default settings ............................................................................................................... 96 Graphics test 1 ................................................................................................................ 97 Graphics test 2 ................................................................................................................ 98 Physics test ...................................................................................................................... 99 Scoring ............................................................................................................................ 100 Cloud Gate engine ........................................................................................................ 102 Cloud Gate version history .......................................................................................... 103 Ice Storm ...................................................................................................................... 105 System requirements ................................................................................................... 106 Ice Storm ........................................................................................................................ 107 Ice Storm Extreme ........................................................................................................ 108 Graphics test 1 .............................................................................................................. 109 Graphics test 2 .............................................................................................................. 110 Physics test .................................................................................................................... 111 Scoring ............................................................................................................................ 112 Page 4 of 151 Ice Storm engine ........................................................................................................... 114 Ice Storm version history ............................................................................................. 115 API Overhead feature test ......................................................................................... 117 Correct use of the API Overhead feature test ........................................................... 119 System requirements ................................................................................................... 120 Windows settings .......................................................................................................... 121 Technical details ............................................................................................................ 122 DirectX 12 path .............................................................................................................. 124 DirectX 11 path .............................................................................................................. 125 Vulkan path .................................................................................................................... 126 Mantle path ................................................................................................................... 127 Scoring ............................................................................................................................ 128 API Overhead version history...................................................................................... 129 Stress Tests .................................................................................................................. 130 Options ........................................................................................................................... 131 Technical details ............................................................................................................ 132 Scoring ............................................................................................................................ 133 How to report scores .................................................................................................. 134 Release notes .............................................................................................................. 136 Windows edition ........................................................................................................... 136 About UL ...................................................................................................................... 151 Page 5 of 151 3DMARK – THE GAMER'S BENCHMARK 3DMark is a tool for measuring the performance of PCs and mobile devices. It includes many different benchmarks, each designed for a specific class of hardware from smartphones to laptops to high-performance gaming PCs. ⚠ This guide is for the Windows version. There are separate guides for the Android version and the iOS version. 3DMark works by running intensive graphical and computational tests. The more powerful your hardware, the smoother the tests will run. Don't be surprised if frame rates are low. 3DMark benchmarks are very demanding. Each benchmark gives a score that you can use to compare similar systems. When testing devices or components, be sure to use the most appropriate test for the hardware's capabilities and report your results using the full name of the benchmark test, for example:  "Video card scores 5,800 in 3DMark Fire Strike benchmark."  "Video card scores 5,800 in 3DMark benchmark." 3DMark is used by millions of gamers, hundreds of hardware review sites and many of the world's leading manufacturers. We are proud to say that 3DMark is the world's most popular and widely used benchmark. The right test every time We've made it easy to find the right test for your hardware. When you open the 3DMark app, the Home screen will recommend the most suitable benchmark. You can find and run other tests on the Benchmarks screen. Choose your tests 3DMark grows bigger every year with new tests. When you buy 3DMark from Steam, you can choose to install only the tests you need. In 3DMark Advanced and Professional Editions, tests can be installed and updated independently. Page 6 of 151 Complete Windows benchmarking toolkit 3DMark includes benchmarks for DirectX 12, DirectX 11, DirectX 10, and DirectX 9 compatible hardware. All tests are powered by modern graphics engines that use Direct3D feature levels to target compatible hardware. Cross-platform benchmarking You can measure the performance of Windows, Android, and iOS devices and compare scores across platforms. Page 7 of 151 3DMARK BENCHMARKS AT A GLANCE 3DMark includes many benchmarks, each designed for specific class of hardware capabilities. You will get the most useful and relevant results by choosing the most appropriate test for your system. BENCHMARK TARGET HARDWARE ENGINE RENDERING RESOLUTION1 Time Spy Extreme 4K gaming with DirectX 12 DirectX 12 feature level 11 3840 × 2160 (4K UHD) Time Spy High-performance DirectX 12 gaming PCs DirectX 12 feature level 11 2560 × 1440 Night Raid PCs with integrated graphics DirectX 12 feature level 11 1920 × 1080 Fire Strike Ultra 4K gaming with DirectX 11 DirectX 11 feature level 11 3840 × 2160 (4K UHD) Fire Strike Extreme Multi-GPU systems and overclocked PCs DirectX 11 feature level 11 2560 × 1440 Fire Strike High-performance DirectX 11 gaming PCs DirectX 11 feature level 11 1920 × 1080 Sky Diver Gaming laptops and mid-range PCs DirectX 11 feature level 11 1920 × 1080 Cloud Gate Notebooks and typical home PCs DirectX 11 feature level 10 1280 × 720 Ice Storm Extreme Low cost smartphones and tablets DirectX 11 feature level 9 OpenGL ES 2.0 1920 × 1080 1 The resolution shown in the table is the resolution used to render the Graphics tests. In most cases, the Physics test or CPU test will use a lower rendering resolution to ensure that GPU performance is not a limiting factor. Page 8 of 151 BENCHMARK TARGET HARDWARE ENGINE RENDERING RESOLUTION1 Ice Storm Ice Storm Unlimited Older smartphones and tablets DirectX 11 feature level 9 OpenGL ES 2.0 1280 × 720 Page 9 of 151 3DMARK EDITION FEATURES BASIC EDITION ADVANCED EDITION PROFESSIONAL EDITION Time Spy Extreme ✕ ● ● Time Spy ● ● ● Night Raid ● ● ● Fire Strike Ultra ✕ ● ● Fire Strike Extreme ✕ ● ● Fire Strike ● ● ● Sky Diver ● ● ● Cloud Gate ● ● ● Ice Storm Extreme ● ● ● Ice Storm ● ● ● API Overhead feature test ✕ ● ● Stress Tests ✕ ● ● Hardware monitoring ✕ ● ● Custom benchmark settings ✕ ● ● Install tests independently ✕ ● ● Skip demo option ✕ ● ● Save results offline ✕ ● ● Private, offline results option ✕ ✕ ● Page 10 of 151 BASIC EDITION ADVANCED EDITION PROFESSIONAL EDITION Command line automation ✕ ✕ ● Image Quality Tool ✕ ✕ ● Export result data as XML ✕ ✕ ● Compatible with Testdriver® ✕ ✕ ● Licensed for commercial use ✕ ✕ ● Page 11 of 151 LATEST VERSION NUMBERS WINDOWS ANDROID IOS 3DMARK APP 2.6.6174 2.0.4573 See table below TIME SPY 1.1 ✕ ✕ NIGHT RAID 1.0 ✕ ✕ FIRE STRIKE 1.1 ✕ ✕ SKY DIVER 1.0 ✕ ✕ CLOUD GATE 1.1 ✕ ✕ SLING SHOT ✕ 2.0 2.0 ICE STORM 1.2 1.2 1.2 API OVERHEAD 1.5 1.0 1.0 On iOS, 3DMark benchmarks are separate apps due to platform limitations. IOS APP VERSION 3DMARK SLING SHOT 1.0.745 3DMARK ICE STORM 1.4.978 3DMARK API OVERHEAD 1.0.147 Page 12 of 151 TEST COMPATIBILITY WINDOWS ANDROID IOS TIME SPY EXTREME ● ✕ ✕ TIME SPY ● ✕ ✕ NIGHT RAID ● ✕ ✕ FIRE STRIKE ULTRA ● ✕ ✕ FIRE STRIKE EXTREME ● ✕ ✕ FIRE STRIKE ● ✕ ✕ SKY DIVER ● ✕ ✕ CLOUD GATE ● ✕ ✕ ICE STORM EXTREME ● ● ● ICE STORM ● ● ● API OVERHEAD ● ● ● Page 13 of 151 GOOD TESTING GUIDE To get accurate and consistent benchmark results you should test clean systems without third party software installed. When that is not possible, you should close other background tasks, especially automatic updates or tasks that feature pop-up alerts such as email and messaging programs.  Running other programs during the benchmark can affect the results.  Don't touch the mouse or keyboard while running tests.  Do not change the window focus while the benchmark is running.  You can cancel a test by pressing the ESC key. Recommended process 1. Install all critical updates to ensure your operating system is up to date. 2. Install the latest approved drivers for your hardware. 3. Close other programs. 4. Run the benchmark. Expert process 1. Install all critical updates to ensure your operating system is up to date. 2. Install the latest approved drivers for your hardware. 3. Restart the computer uploads/Litterature/ 3dmark-technical-guide.pdf

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